Share of gamers in the United States who have participated in select non-gaming activities or events within video games in the last 12 months in 2024, by engagement level

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Release date

October 2024

Region

United States

Survey time period

2024

Number of respondents

4,004 respondents

Age group

18 years and older

Special properties

non-gaming activities or events includes activities inside of video games that are not an essential component of gameplay.

Supplementary notes

Gamers are defined as adults aged 18+ who currently play video games.

“Super Gamers” are defined as gamers who view gaming as their primary source of entertainment and follow gaming content online. “Avid Gamers” are defined as gamers who view gaming as one of a few equivalent options for entertainment, or gamers who view gaming as their primary source of entertainment but do not follow gaming content online. “Casual Gamers” are defined as gamers who only view gaming as an entertainment option when other options are not available, or gamers who view gaming as one of a few equivalent options for entertainment but do not follow gaming content online.

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Statistics on " Video gaming in the United States "

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Gaming preferences

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Time spent

7

Devices

4

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Access all statistics starting from $2,388 USD yearly *

* For commercial use only

Basic Account

For single users
$0 USD
Always free
Access limited to Free Statistics. Premium Statistics are not included.
  • Free Statistics
Based on your interests

Starter Account

For single users
$199 USD
per month, billed annually 1
  • Free Statistics
  • Premium Statistics

Professional Account

For teams of up to 5 people
$959 USD
per month, billed annually 1
  • Free + Premium Statistics
  • Reports
  • Market Insights

1 All prices do not include sales tax. The account requires an annual contract and will renew after one year to the regular list price.

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