According to a survey conducted in the United States during the second quarter of 2020, 21 percent of adults who played mobile games said that they felt the highest levels of negative feelings while playing role-playing games. Meanwhile, 19 percent said the same about mobile sports games.
Mobile gaming genres that make gamers in the United States feel negative feelings as of 2nd quarter 2020
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AdColony. (September 10, 2020). Mobile gaming genres that make gamers in the United States feel negative feelings as of 2nd quarter 2020 [Graph]. In Statista. Retrieved November 21, 2024, from https://www.statista.com/statistics/1266017/us-mobile-gaming-genres-negative-feelings/
AdColony. "Mobile gaming genres that make gamers in the United States feel negative feelings as of 2nd quarter 2020." Chart. September 10, 2020. Statista. Accessed November 21, 2024. https://www.statista.com/statistics/1266017/us-mobile-gaming-genres-negative-feelings/
AdColony. (2020). Mobile gaming genres that make gamers in the United States feel negative feelings as of 2nd quarter 2020. Statista. Statista Inc.. Accessed: November 21, 2024. https://www.statista.com/statistics/1266017/us-mobile-gaming-genres-negative-feelings/
AdColony. "Mobile Gaming Genres That Make Gamers in The United States Feel Negative Feelings as of 2nd Quarter 2020." Statista, Statista Inc., 10 Sep 2020, https://www.statista.com/statistics/1266017/us-mobile-gaming-genres-negative-feelings/
AdColony, Mobile gaming genres that make gamers in the United States feel negative feelings as of 2nd quarter 2020 Statista, https://www.statista.com/statistics/1266017/us-mobile-gaming-genres-negative-feelings/ (last visited November 21, 2024)
Mobile gaming genres that make gamers in the United States feel negative feelings as of 2nd quarter 2020 [Graph], AdColony, September 10, 2020. [Online]. Available: https://www.statista.com/statistics/1266017/us-mobile-gaming-genres-negative-feelings/