COVID-19 pandemic effect on the frequency of playing video games Singapore 2020

Impact of the coronavirus (COVID-19) pandemic on the frequency of playing video games in Singapore as of September 2020

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Release date

October 2020

Region

Singapore

Survey time period

September 2020

Number of respondents

1,053 respondents

Supplementary notes

Original question: Compared to last year, how much more or less are you playing video games on any device (PC, console, mobile/tablet, etc.), during the COVID-19 outbreak?

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Statistics on " Coronavirus (COVID-19) pandemic in Singapore "

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Overview

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Economic impact

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Impact on digitalization

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Social impact

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Further related statistics

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Access all statistics starting from $2,388 USD yearly *

* For commercial use only

Basic Account

For single users
$0 USD
Always free
Access limited to Free Statistics. Premium Statistics are not included.
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Starter Account

For single users
$199 USD
per month, billed annually 1
  • Free Statistics
  • Premium Statistics
  • The statistic on this page is a Premium Statistic and is included in this account.

Professional Account

For teams of up to 5 people
$959 USD
per month, billed annually 1
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1 All prices do not include sales tax. The account requires an annual contract and will renew after one year to the regular list price.

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