In 2021, global gamer spending on loot boxes and in-game currency packs is projected to increase by 16.7 percent year-over-year. Currently, the worldwide loot box market value is estimated at 17.82 billion U.S. dollars and is set to surpass 20.3 billion U.S. dollars in 2025.
Annual growth of consumer spending on gaming loot boxes and currency packs worldwide from 2021 to 2025
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Juniper Research. (May 31, 2021). Annual growth of consumer spending on gaming loot boxes and currency packs worldwide from 2021 to 2025 [Graph]. In Statista. Retrieved December 26, 2024, from https://www.statista.com/statistics/1240245/consumer-spending-loot-boxes-global-growth/
Juniper Research. "Annual growth of consumer spending on gaming loot boxes and currency packs worldwide from 2021 to 2025." Chart. May 31, 2021. Statista. Accessed December 26, 2024. https://www.statista.com/statistics/1240245/consumer-spending-loot-boxes-global-growth/
Juniper Research. (2021). Annual growth of consumer spending on gaming loot boxes and currency packs worldwide from 2021 to 2025. Statista. Statista Inc.. Accessed: December 26, 2024. https://www.statista.com/statistics/1240245/consumer-spending-loot-boxes-global-growth/
Juniper Research. "Annual Growth of Consumer Spending on Gaming Loot Boxes and Currency Packs Worldwide from 2021 to 2025." Statista, Statista Inc., 31 May 2021, https://www.statista.com/statistics/1240245/consumer-spending-loot-boxes-global-growth/
Juniper Research, Annual growth of consumer spending on gaming loot boxes and currency packs worldwide from 2021 to 2025 Statista, https://www.statista.com/statistics/1240245/consumer-spending-loot-boxes-global-growth/ (last visited December 26, 2024)
Annual growth of consumer spending on gaming loot boxes and currency packs worldwide from 2021 to 2025 [Graph], Juniper Research, May 31, 2021. [Online]. Available: https://www.statista.com/statistics/1240245/consumer-spending-loot-boxes-global-growth/