During the lockdown induced by the COVID-19 pandemic in 2020, time spent on mobile gaming by Glance users in the eastern region of India increased by 39 percent. Mobile gaming saw an overall surge between mid-March and June 2020 as people spent most of their time indoors during the lockdown. Glance is an artificial intelligence platform owned by InMobi that delivers personalized, ad-free content to smartphone lock screens.
Change in mobile gaming in terms of time spent on Glance between March and June 2020, by region
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Glance. (March 30, 2021). Change in mobile gaming in terms of time spent on Glance between March and June 2020, by region [Graph]. In Statista. Retrieved December 24, 2024, from https://www.statista.com/statistics/1237216/glance-growth-of-mobile-gaming-behavior/
Glance. "Change in mobile gaming in terms of time spent on Glance between March and June 2020, by region." Chart. March 30, 2021. Statista. Accessed December 24, 2024. https://www.statista.com/statistics/1237216/glance-growth-of-mobile-gaming-behavior/
Glance. (2021). Change in mobile gaming in terms of time spent on Glance between March and June 2020, by region. Statista. Statista Inc.. Accessed: December 24, 2024. https://www.statista.com/statistics/1237216/glance-growth-of-mobile-gaming-behavior/
Glance. "Change in Mobile Gaming in Terms of Time Spent on Glance between March and June 2020, by Region." Statista, Statista Inc., 30 Mar 2021, https://www.statista.com/statistics/1237216/glance-growth-of-mobile-gaming-behavior/
Glance, Change in mobile gaming in terms of time spent on Glance between March and June 2020, by region Statista, https://www.statista.com/statistics/1237216/glance-growth-of-mobile-gaming-behavior/ (last visited December 24, 2024)
Change in mobile gaming in terms of time spent on Glance between March and June 2020, by region [Graph], Glance, March 30, 2021. [Online]. Available: https://www.statista.com/statistics/1237216/glance-growth-of-mobile-gaming-behavior/