The average annual household expenditure on video game software in Japan amounted to about 2.56 thousand Japanese yen in 2022. Despite a slight decline compared to the previous year, household expenses on video game software remained on a higher level than in earlier years.
Average annual household expenditure on video game software in Japan from 2013 to 2022
(in Japanese yen)
Characteristic
Average household expenditure in Japanese yen
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Exclusive Premium Statistic
To access all Premium Statistics, you need a paid Statista Account
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how Statista can support your business.
e-Stat (Japan). (August 8, 2023). Average annual household expenditure on video game software in Japan from 2013 to 2022 (in Japanese yen) [Graph]. In Statista. Retrieved August 25, 2024, from https://www.statista.com/statistics/1190244/japan-average-annual-expenses-households-video-game-software/
e-Stat (Japan). "Average annual household expenditure on video game software in Japan from 2013 to 2022 (in Japanese yen)." Chart. August 8, 2023. Statista. Accessed August 25, 2024. https://www.statista.com/statistics/1190244/japan-average-annual-expenses-households-video-game-software/
e-Stat (Japan). (2023). Average annual household expenditure on video game software in Japan from 2013 to 2022 (in Japanese yen). Statista. Statista Inc.. Accessed: August 25, 2024. https://www.statista.com/statistics/1190244/japan-average-annual-expenses-households-video-game-software/
e-Stat (Japan). "Average Annual Household Expenditure on Video Game Software in Japan from 2013 to 2022 (in Japanese Yen)." Statista, Statista Inc., 8 Aug 2023, https://www.statista.com/statistics/1190244/japan-average-annual-expenses-households-video-game-software/
e-Stat (Japan), Average annual household expenditure on video game software in Japan from 2013 to 2022 (in Japanese yen) Statista, https://www.statista.com/statistics/1190244/japan-average-annual-expenses-households-video-game-software/ (last visited August 25, 2024)
Average annual household expenditure on video game software in Japan from 2013 to 2022 (in Japanese yen) [Graph], e-Stat (Japan), August 8, 2023. [Online]. Available: https://www.statista.com/statistics/1190244/japan-average-annual-expenses-households-video-game-software/