In a survey of online gaming by Rakuten Insight in April 2022, 30 percent of Indonesian respondents aged between 25 and 34 years old stated that they purchased in-game purchases because the price was reasonable. The same survey found that a large portion of Indonesian gamers played online games daily.
Leading reasons for making in-game purchases among gamers in Indonesia in 2022, by age group
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how Statista can support your business.
Rakuten Insight. (June 22, 2022). Leading reasons for making in-game purchases among gamers in Indonesia in 2022, by age group [Graph]. In Statista. Retrieved November 21, 2024, from https://www.statista.com/statistics/1119393/indonesia-reasons-for-making-in-game-purchases-by-age-group/
Rakuten Insight. "Leading reasons for making in-game purchases among gamers in Indonesia in 2022, by age group." Chart. June 22, 2022. Statista. Accessed November 21, 2024. https://www.statista.com/statistics/1119393/indonesia-reasons-for-making-in-game-purchases-by-age-group/
Rakuten Insight. (2022). Leading reasons for making in-game purchases among gamers in Indonesia in 2022, by age group. Statista. Statista Inc.. Accessed: November 21, 2024. https://www.statista.com/statistics/1119393/indonesia-reasons-for-making-in-game-purchases-by-age-group/
Rakuten Insight. "Leading Reasons for Making In-game Purchases among Gamers in Indonesia in 2022, by Age Group." Statista, Statista Inc., 22 Jun 2022, https://www.statista.com/statistics/1119393/indonesia-reasons-for-making-in-game-purchases-by-age-group/
Rakuten Insight, Leading reasons for making in-game purchases among gamers in Indonesia in 2022, by age group Statista, https://www.statista.com/statistics/1119393/indonesia-reasons-for-making-in-game-purchases-by-age-group/ (last visited November 21, 2024)
Leading reasons for making in-game purchases among gamers in Indonesia in 2022, by age group [Graph], Rakuten Insight, June 22, 2022. [Online]. Available: https://www.statista.com/statistics/1119393/indonesia-reasons-for-making-in-game-purchases-by-age-group/