In 2021, sales revenue from micro-transactions in gaming (excluding games apps) amounted to around 1.5 billion euros. The data at hand show sales revenue from virtual goods/ additional content and online/ browser games subscriptions in Germany from 2013 to 2021.
Sales revenue from virtual goods/ additional content and online/ browser games subscriptions in Germany from 2013 to 2021
(in million euros)
Characteristic
Micro-transactions (virtual goods and additional content)
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game. (August 15, 2022). Sales revenue from virtual goods/ additional content and online/ browser games subscriptions in Germany from 2013 to 2021 (in million euros) [Graph]. In Statista. Retrieved November 12, 2024, from https://www.statista.com/statistics/1113089/virtual-goods-online-browser-games-subscriptions-sales-revenue-germany/
game. "Sales revenue from virtual goods/ additional content and online/ browser games subscriptions in Germany from 2013 to 2021 (in million euros)." Chart. August 15, 2022. Statista. Accessed November 12, 2024. https://www.statista.com/statistics/1113089/virtual-goods-online-browser-games-subscriptions-sales-revenue-germany/
game. (2022). Sales revenue from virtual goods/ additional content and online/ browser games subscriptions in Germany from 2013 to 2021 (in million euros). Statista. Statista Inc.. Accessed: November 12, 2024. https://www.statista.com/statistics/1113089/virtual-goods-online-browser-games-subscriptions-sales-revenue-germany/
game. "Sales Revenue from Virtual Goods/ Additional Content and Online/ Browser Games Subscriptions in Germany from 2013 to 2021 (in Million Euros)." Statista, Statista Inc., 15 Aug 2022, https://www.statista.com/statistics/1113089/virtual-goods-online-browser-games-subscriptions-sales-revenue-germany/
game, Sales revenue from virtual goods/ additional content and online/ browser games subscriptions in Germany from 2013 to 2021 (in million euros) Statista, https://www.statista.com/statistics/1113089/virtual-goods-online-browser-games-subscriptions-sales-revenue-germany/ (last visited November 12, 2024)
Sales revenue from virtual goods/ additional content and online/ browser games subscriptions in Germany from 2013 to 2021 (in million euros) [Graph], game, August 15, 2022. [Online]. Available: https://www.statista.com/statistics/1113089/virtual-goods-online-browser-games-subscriptions-sales-revenue-germany/