Everyeye.it is an Italian website focusing on video games, esports, cinema and tv series. As of March 2020, it registered more than 9.2 million unique users, as well as 4.8 million views on its Twitch channel, and 2.6 million views on its YouTube channel. In April 2020, the website published a study analyzing the percentage change in user engagement during the lockdown due to the coronavirus (COVID-19) outbreak, compared to figures recorded from February 13 to March 8, 2020. Data show that the Instagram engagement rose by 200 percent, while the amount of users reading news on the website rose by 55 percent from March 8 to April 2, 2020. Moreover, the number of users sharing news increased by 37 percent during the lockdown. For further information about the coronavirus (COVID-19) pandemic, please visit our dedicated Facts and Figures page.
Change in user engagement of video game website Everyeye.it during the coronavirus (COVID-19) lockdown in Italy from March 9 to April 2, 2020, by type
Characteristic
Percentage change in user engagement
Instagram engagement
200%
Facebook engagement
72%
News reading
55%
News sharing
37%
Comments on news
30%
Created with Highcharts 7.2.2Percentage change in user engagement200%200%72%72%55%55%37%37%30%30%Instagram engagementFacebook engagementNews readingNews sharingComments on news
0%50%100%150%200%250%
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engage.it. (April 16, 2020). Change in user engagement of video game website Everyeye.it during the coronavirus (COVID-19) lockdown in Italy from March 9 to April 2, 2020, by type [Graph]. In Statista. Retrieved April 26, 2025, from https://www.statista.com/statistics/1111151/user-engagement-of-videogame-website-everyeyeit-during-lockdown-in-italy/
engage.it. "Change in user engagement of video game website Everyeye.it during the coronavirus (COVID-19) lockdown in Italy from March 9 to April 2, 2020, by type." Chart. April 16, 2020. Statista. Accessed April 26, 2025. https://www.statista.com/statistics/1111151/user-engagement-of-videogame-website-everyeyeit-during-lockdown-in-italy/
engage.it. (2020). Change in user engagement of video game website Everyeye.it during the coronavirus (COVID-19) lockdown in Italy from March 9 to April 2, 2020, by type. Statista. Statista Inc.. Accessed: April 26, 2025. https://www.statista.com/statistics/1111151/user-engagement-of-videogame-website-everyeyeit-during-lockdown-in-italy/
engage.it. "Change in User Engagement of Video Game Website Everyeye.It during The Coronavirus (Covid-19) Lockdown in Italy from March 9 to April 2, 2020, by Type." Statista, Statista Inc., 16 Apr 2020, https://www.statista.com/statistics/1111151/user-engagement-of-videogame-website-everyeyeit-during-lockdown-in-italy/
engage.it, Change in user engagement of video game website Everyeye.it during the coronavirus (COVID-19) lockdown in Italy from March 9 to April 2, 2020, by type Statista, https://www.statista.com/statistics/1111151/user-engagement-of-videogame-website-everyeyeit-during-lockdown-in-italy/ (last visited April 26, 2025)
Change in user engagement of video game website Everyeye.it during the coronavirus (COVID-19) lockdown in Italy from March 9 to April 2, 2020, by type [Graph], engage.it, April 16, 2020. [Online]. Available: https://www.statista.com/statistics/1111151/user-engagement-of-videogame-website-everyeyeit-during-lockdown-in-italy/
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