Gamification is used by businesses to motivate their employees and to positively influence their engagement and productivity. During a 2019 survey, 33 percent of employees stated that they would like to see more game-like effects in training software.
Preferred usage of gamification in business apps among employees in the United States as of 2019
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TalentLMS. (August 19, 2019). Preferred usage of gamification in business apps among employees in the United States as of 2019 [Graph]. In Statista. Retrieved December 18, 2024, from https://www.statista.com/statistics/1100493/gamification-business-apps/
TalentLMS. "Preferred usage of gamification in business apps among employees in the United States as of 2019." Chart. August 19, 2019. Statista. Accessed December 18, 2024. https://www.statista.com/statistics/1100493/gamification-business-apps/
TalentLMS. (2019). Preferred usage of gamification in business apps among employees in the United States as of 2019. Statista. Statista Inc.. Accessed: December 18, 2024. https://www.statista.com/statistics/1100493/gamification-business-apps/
TalentLMS. "Preferred Usage of Gamification in Business Apps among Employees in The United States as of 2019." Statista, Statista Inc., 19 Aug 2019, https://www.statista.com/statistics/1100493/gamification-business-apps/
TalentLMS, Preferred usage of gamification in business apps among employees in the United States as of 2019 Statista, https://www.statista.com/statistics/1100493/gamification-business-apps/ (last visited December 18, 2024)
Preferred usage of gamification in business apps among employees in the United States as of 2019 [Graph], TalentLMS, August 19, 2019. [Online]. Available: https://www.statista.com/statistics/1100493/gamification-business-apps/