First released in September 2006, Roblox is a massively multiplayer online game which allows players to design and create their own games, as well as play the games designed by others. Thanks to in-app purchases and micro-transactions, the app generated revenue of 94 million U.S. dollars through player spending in September 2020.
Mobile player spending on Roblox worldwide from September 2019 to September 2020
(in million U.S. dollars)
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Sensor Tower. (October 21, 2020). Mobile player spending on Roblox worldwide from September 2019 to September 2020 (in million U.S. dollars) [Graph]. In Statista. Retrieved January 02, 2025, from https://www.statista.com/statistics/1077442/roblox-player-spending/
Sensor Tower. "Mobile player spending on Roblox worldwide from September 2019 to September 2020 (in million U.S. dollars)." Chart. October 21, 2020. Statista. Accessed January 02, 2025. https://www.statista.com/statistics/1077442/roblox-player-spending/
Sensor Tower. (2020). Mobile player spending on Roblox worldwide from September 2019 to September 2020 (in million U.S. dollars). Statista. Statista Inc.. Accessed: January 02, 2025. https://www.statista.com/statistics/1077442/roblox-player-spending/
Sensor Tower. "Mobile Player Spending on Roblox Worldwide from September 2019 to September 2020 (in Million U.S. Dollars)." Statista, Statista Inc., 21 Oct 2020, https://www.statista.com/statistics/1077442/roblox-player-spending/
Sensor Tower, Mobile player spending on Roblox worldwide from September 2019 to September 2020 (in million U.S. dollars) Statista, https://www.statista.com/statistics/1077442/roblox-player-spending/ (last visited January 02, 2025)
Mobile player spending on Roblox worldwide from September 2019 to September 2020 (in million U.S. dollars) [Graph], Sensor Tower, October 21, 2020. [Online]. Available: https://www.statista.com/statistics/1077442/roblox-player-spending/