In 2020, only 10 percent of respondents used VR devices in Poland. The most popular was the VR mobile set, used by 41 percent of respondents. The second place was taken by Oculus, followed by PSVR.
Type of VR (virtual reality) devices used to play video games in Poland from 2019 to 2020
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how Statista can support your business.
Polish Gamers Observatory. (April 30, 2021). Type of VR (virtual reality) devices used to play video games in Poland from 2019 to 2020 [Graph]. In Statista. Retrieved November 18, 2024, from https://www.statista.com/statistics/1041035/gaming-vr-devices-poland/
Polish Gamers Observatory. "Type of VR (virtual reality) devices used to play video games in Poland from 2019 to 2020." Chart. April 30, 2021. Statista. Accessed November 18, 2024. https://www.statista.com/statistics/1041035/gaming-vr-devices-poland/
Polish Gamers Observatory. (2021). Type of VR (virtual reality) devices used to play video games in Poland from 2019 to 2020. Statista. Statista Inc.. Accessed: November 18, 2024. https://www.statista.com/statistics/1041035/gaming-vr-devices-poland/
Polish Gamers Observatory. "Type of Vr (Virtual Reality) Devices Used to Play Video Games in Poland from 2019 to 2020." Statista, Statista Inc., 30 Apr 2021, https://www.statista.com/statistics/1041035/gaming-vr-devices-poland/
Polish Gamers Observatory, Type of VR (virtual reality) devices used to play video games in Poland from 2019 to 2020 Statista, https://www.statista.com/statistics/1041035/gaming-vr-devices-poland/ (last visited November 18, 2024)
Type of VR (virtual reality) devices used to play video games in Poland from 2019 to 2020 [Graph], Polish Gamers Observatory, April 30, 2021. [Online]. Available: https://www.statista.com/statistics/1041035/gaming-vr-devices-poland/