Definition:
The Cinema Tickets market consists of the online sale of tickets for movies shown at the cinema; online reservations that are paid for in the cinema are not included. The market covers digital tickets with QR codes, as well as the purchase of cinema tickets that are paid for online but printed at the cinema. Users refer to active ticket buyers, independent of the number of tickets purchased.Additional Information
Data icludes revenue figuresin Gross Merchandise Value (GMV), Users, average revenue per user (ARPU), and user penetration rate. User and revenue figures represent B2C services.Notes: Data was converted from local currencies using average exchange rates of the respective year.
Most recent update: Mar 2024
Source: Statista Market Insights
Notes: The chart “Comparable Estimates” shows the forecasted development of the selected market from different sources. Please see the additional information for methodology and publication date.
Most recent update: Mar 2024
Most recent update: Mar 2024
Source: Statista Market Insights
The Cinema Tickets market in Iceland has seen significant growth in recent years, driven by changing customer preferences and local special circumstances.
Customer preferences: Icelandic consumers have shown a growing interest in cinema experiences, with a preference for high-quality theaters and a wide range of movie options. This trend can be attributed to several factors, including the increasing popularity of international films, the rise of streaming platforms, and the desire for immersive entertainment experiences. Additionally, Icelandic consumers value convenience and flexibility, leading to a rise in online ticket sales and the availability of mobile ticketing options.
Trends in the market: One notable trend in the Icelandic Cinema Tickets market is the increasing demand for premium experiences. Consumers are willing to pay higher prices for luxury theaters that offer comfortable seating, advanced audiovisual technology, and a range of amenities such as gourmet food and drink options. This trend reflects a desire for a more immersive and exclusive cinema experience. Another trend in the market is the growing popularity of event cinema. Icelandic consumers are increasingly interested in watching live broadcasts of concerts, theater performances, and sporting events on the big screen. This trend provides an alternative form of entertainment and allows audiences to experience cultural events in a unique and communal setting.
Local special circumstances: Iceland's unique geography and small population size have influenced the development of the Cinema Tickets market. The country's remote location and limited number of theaters have created a sense of exclusivity and scarcity, driving up demand for cinema experiences. Additionally, Iceland's vibrant film industry, known for its high-quality productions and unique storytelling, has fostered a strong appreciation for cinema among the local population.
Underlying macroeconomic factors: The growth of the Cinema Tickets market in Iceland can also be attributed to underlying macroeconomic factors. The country's stable economy, high disposable income levels, and strong tourism industry have contributed to increased consumer spending on entertainment and leisure activities. Additionally, government initiatives to support the film industry, such as tax incentives and funding programs, have helped stimulate growth in the market. In conclusion, the Cinema Tickets market in Iceland is experiencing growth due to changing customer preferences, including a demand for premium experiences and event cinema. The country's unique geography and small population size contribute to a sense of exclusivity and scarcity, while underlying macroeconomic factors such as a stable economy and government support for the film industry further drive market growth.
Most recent update: Mar 2024
Source: Statista Market Insights
Most recent update: Mar 2024
Source: Statista Market Insights
Data coverage:
The data encompasses B2C enterprises. Figures are based on Gross Merchandise Value (GMV) and represent what consumers pay for these products and services. The user metrics show the number of customers who have made at least one online purchase within the past 12 months.Modeling approach / Market size:
Market sizes are determined through a bottom-up approach, building on predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies, third-party studies and reports, as well as survey results from our primary research (e.g., the Statista Global Consumer Survey). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, GDP per capita, and internet connection speed. This data helps us estimate the market size for each country individually.Forecasts:
In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function and exponential trend smoothing. The main drivers are internet users, urban population, usage of key players, and attitudes toward online services.Additional notes:
The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. GCS data is reweighted for representativeness.Notes: Based on data from IMF, World Bank, UN and Eurostat
Most recent update: Sep 2024
Source: Statista Market Insights