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Basketball Merchandise - GCC

GCC
  • Revenue in the Basketball Merchandise market is projected to reach US$1.74m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 2.04%, resulting in a projected market volume of US$1.92m by 2029.
  • In global comparison, most revenue will be generated United States (US$1.11bn in 2024).
  • The average revenue per user (ARPU) in the Basketball Merchandise market is projected to amount to US$2.57 in 2024.
  • In the Basketball Merchandise market, the number of users is expected to amount to 234.2k users by 2029.
  • User penetration in the Basketball Merchandise market will be at 1.1% in 2024.

Definition:

The Basketball Merchandise market encompasses the sale of various products and merchandise related to basketball, catering to the passionate fanbase and enthusiasts of the sport worldwide. These merchandise sales include a wide range of items such as jerseys, hats, basketballs, apparel, and memorabilia, allowing fans to showcase their support for their favorite teams and players.

Additional information:

Key metrics within the market include merchandise revenues, sales volumes, average revenue per user, and market penetration rates. Revenue streams primarily come from retail sales, e-commerce platforms, licensing agreements, and sponsorship deals. Data on popular merchandise items, brand collaborations, and fan preferences are essential for understanding market trends. Key players in the Basketball Merchandise market include basketball teams, sports apparel brands, retail chains, and online marketplaces such as NBA Store, Adidas, Fanatics, and team-specific official stores. For more detailed insights, refer to the additional information provided next to the respective data points.

In-Scope

  • Revenue from merchandise products, such as jerseys
  • Online and offline revenues from merchandise sales

Out-Of-Scope

  • Revenue from the secondary market, such as non-official products
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Study Details

    Revenue

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Analyst Opinion

    The Basketball Merchandise Market in the GCC region is experiencing a negligible growth rate, influenced by factors like decreasing interest in traditional merchandise and increasing competition from online retailers. This has been caused by the convenience and variety offered by digital platforms for purchasing basketball merchandise.

    Customer preferences:
    The Basketball Merchandise Market has seen a rise in demand for sustainable and eco-friendly products, especially among younger consumers. This trend is driven by increasing environmental consciousness and preference for ethical and socially responsible brands. Additionally, with the rise of social media, there has been a growing focus on style and fashion in the basketball world, leading to an increase in sales of trend-worthy merchandise. As the market becomes more diverse and inclusive, there has also been an emergence of merchandise targeted towards female basketball fans, catering to their unique preferences and needs.

    Trends in the market:
    In the GCC region, the Basketball Merchandise Market is experiencing growth due to the rising popularity of basketball as a sport. This has led to increased demand for licensed merchandise, such as team jerseys and player merchandise. In addition, there is a trend towards customization and personalization of basketball merchandise, with fans seeking unique and limited edition items. This trend is significant as it allows for deeper fan engagement and loyalty, leading to potential revenue growth for industry stakeholders. However, there may be implications for traditional brick and mortar retailers, as more consumers turn to online platforms for purchasing basketball merchandise.

    Local special circumstances:
    In the GCC region, the Basketball Merchandise Market experiences a unique blend of influences from the Middle Eastern and Western cultures. Due to the regions high disposable income, there is a strong demand for high-end and luxury basketball merchandise. Furthermore, the strong presence of internationally recognized professional basketball leagues, such as the NBA, has also contributed to the popularity of basketball merchandise in the GCC. Additionally, the regions strict dress codes and cultural norms, such as modesty, have led to the development of specific types of basketball apparel that cater to local preferences.

    Underlying macroeconomic factors:
    In the GCC region, the Basketball Merchandise Market in the Basketball Market within the Sports Market is heavily impacted by macroeconomic factors such as the overall economic trend in the region, government fiscal policies, and national economic health. As the GCC economies continue to diversify and move away from traditional oil revenues, there is a growing focus on investing in sports and tourism as means to drive economic growth. This presents an opportunity for the Basketball Merchandise Market to expand, as the region hosts various international basketball events and attracts a large number of tourists each year. However, any disruptions in the global economy could have an adverse effect on consumer spending and impact the sales of basketball merchandise. Therefore, it is crucial for market players to closely monitor and adapt to macroeconomic developments to maintain a successful presence in the GCC Basketball Merchandise Market.

    Reach

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Global Comparison

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Methodology

    Data coverage:

    The data encompasses B2C revenues. Figures are based on merchandise spending. All monetary figures refer to consumer spending on goods in the respective segment, which can be online and offline.

    Modeling approach / Market size:

    Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

    Forecasts:

    In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

    Additional notes:

    The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

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    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

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