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Cinema Advertising - EU-27

EU-27
  • In the EU-27, ad spending in the Cinema Advertising market market is projected to reach US$535.80m in 2024.
  • Ad spending is expected to exhibit an annual growth rate (CAGR 2024-2029) of 5.69%, leading to a projected market volume of US$706.50m by 2029.
  • Although most revenue will be generated the United States, the Cinema Advertising market market in the EU-27 will also see significant figures.
  • The number of viewers in the Cinema Advertising market market is anticipated to reach 190.5m users by 2029.
  • Furthermore, the average ad spending per viewer in the Cinema Advertising market market is projected to stand at US$3.12 in 2024.
  • Cinema advertising in the EU-27 is increasingly viewed as a vital tool for brands seeking immersive engagement within diverse cultural audiences.

Definition:

The Cinema Advertising market pertains to the advertising sector within the cinema industry, where businesses and brands utilize various advertising formats, including pre-show ads, in-screen commercials, lobby displays, and interactive promotions, to reach a captive audience of moviegoers within cinema venues. This market offers advertisers a unique opportunity to engage with audiences in a theatrical setting, leveraging the immersive environment and high-quality audiovisual systems to create impactful and memorable brand experiences.

Additional Information:

The market encompasses key metrics such as ad spendings, average ad spending per viewer (ARPU), viewers and viewer penetration with revenues being generated through advertisers' payments for advertising placements within cinemas, including on-screen and off-screen promotions. Key players in the market are companies, such as National CineMedia, Screenvision Media, and Cineplex Digital Media.

In-Scope

  • Ads on or off screen in cinemas, such as ads on screen before a movie and posters or standees inside the cinema
  • Ads inside a cinema, such as on displays

Out-Of-Scope

  • Advertising for movies that are not displayed in the cinema, such as TV spots
  • Advertising from streaming services, such as Freevee
Cinema Advertising: market data & analysis - Cover

Market Insights report

Cinema Advertising: market data & analysis

Study Details

    Ad Spending

    Notes: Data was converted from local currencies using average exchange rates of the respective year.

    Most recent update: Oct 2024

    Source: Statista Market Insights

    Most recent update: Oct 2024

    Source: Statista Market Insights

    Analyst Opinion

    The Cinema Advertising market in EU-27 is experiencing steady growth due to customer preferences for immersive and engaging advertising experiences, as well as the increasing popularity of cinema as a form of entertainment.

    Customer preferences:
    Customers in the EU-27 region are increasingly seeking immersive and engaging advertising experiences. Traditional forms of advertising, such as television commercials and online banner ads, are becoming less effective as consumers are becoming more adept at filtering out these messages. Cinema advertising offers a unique opportunity for brands to captivate audiences in a distraction-free environment, where they are fully engaged with the content on the big screen.

    Trends in the market:
    One of the key trends in the Cinema Advertising market in EU-27 is the rise of targeted and personalized advertising. Advertisers are leveraging data analytics and audience segmentation techniques to deliver tailored messages to specific demographic groups. This allows brands to create more relevant and impactful advertisements that resonate with their target audience. Additionally, advancements in technology have enabled the integration of interactive elements into cinema advertisements, further enhancing the immersive experience for viewers. Another trend in the market is the increasing collaboration between advertisers and film studios. Brands are recognizing the value of aligning their products or services with popular movies, as it allows them to tap into the existing fan base and generate buzz around their brand. This trend is particularly evident during the release of highly anticipated blockbuster films, where advertisers are willing to pay a premium to secure advertising slots before or during the screening of these movies.

    Local special circumstances:
    The Cinema Advertising market in EU-27 is influenced by local special circumstances, such as language barriers and cultural differences. Advertisers need to consider these factors when creating cinema advertisements to ensure that they are relevant and resonate with the local audience. Additionally, each country within the EU-27 region may have its own regulations and guidelines for cinema advertising, which advertisers must adhere to in order to comply with local laws.

    Underlying macroeconomic factors:
    The growth of the Cinema Advertising market in EU-27 is also supported by underlying macroeconomic factors. The region has experienced stable economic growth in recent years, which has led to increased consumer spending on entertainment and leisure activities. As cinema attendance continues to rise, advertisers see an opportunity to reach a captive audience and promote their products or services. Furthermore, the EU-27 region is home to a diverse and multicultural population, providing advertisers with a wide range of target markets to reach through cinema advertising. In conclusion, the Cinema Advertising market in EU-27 is growing due to customer preferences for immersive and engaging advertising experiences, as well as the increasing popularity of cinema as a form of entertainment. Advertisers are leveraging targeted and personalized advertising techniques, as well as collaborating with film studios to maximize the impact of their advertisements. Local special circumstances, such as language barriers and cultural differences, need to be considered when creating cinema advertisements. The underlying macroeconomic factors, including stable economic growth and a diverse population, further support the growth of the market.

    Reach

    Most recent update: Oct 2024

    Source: Statista Market Insights

    Global Comparison

    Most recent update: Oct 2024

    Source: Statista Market Insights

    Methodology

    Data coverage:

    The data encompasses B2C enterprises. Figures are based on the Cinema market, which comprises revenues from box office, advertsing and concessions. The market includes both consumer and advertising spending. All monetary figures refer to consumer spending on tickets and concessions. This spending factors in discounts, margins, and taxes.

    Modeling approach / market size:

    The market size is determined through a bottom-up approach. We use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per product, usage) to analyze the markets. To estimate the market size for each country individually, we use relevant key market indicators and data from country-specific industry associations, such as various macroeconomic indicators, historical developments, current trends, and reported performance indicators of key market players. In particular, we consider average prices and annual purchase frequencies.

    Forecasts:

    We apply a variety of forecasting techniques, depending on the behavior of the relevant market. For instance, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption. The main drivers are GDP per capita, consumer spending per capita, and 4G coverage.

    Additional notes:

    The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The data is modeled using current exchange rates. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. The market is updated twice a year. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). Consumer Insights data is reweighted for representativeness.

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    Cinema Advertising: market data & analysis - BackgroundCinema Advertising: market data & analysis - Cover

    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

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