Statistics about Media in Japan
Statistics
- Revenue in the media market Japan 2019-2029
- Revenue in the newspapers & magazines segment of the media market Japan 2019-2029
- ARPU in the video games segment of the media market Japan 2019-2029
- Revenue in the TV & video segment of the media market Japan 2019-2029
- Revenue in the video games segment of the media market Japan 2019-2029
- Online content smartphone users read or view most often Japan 2019, by age group
- ITmedia's revenue FY 2015-2023
- Weekdays media use time among adolescents in Japan 2017
- Mobile content market size Japan 2021, by device
- Weekdays media use time among adolescents in Japan 2017, by gender
- Happinet's net sales FY 2014-2023
- Happinet's operating profit FY 2014-2023
- Happinet's profit FY 2014-2023
- Happinet's total assets FY 2014-2023
- Happinet's number of employees FY 2014-2023
- Happinet's net sales FY 2023, by segment
- Happinet's income FY 2023, by segment
- Opinion on possibility of internet becoming more popular than TV Japan 2020
- Average daily time men spent on devices Japan 2021, by age group and type of device
- Volume in the headphones segment of the consumer electronics market Japan 2019-2029
- Bushiroad's net sales distribution FY 2024, by segment
- Opinions on discrimination of women in media and TV in 20 years Japan 2019
- Bushiroad's net sales FY 2017-2024
- Online purchases share of sports-related media Japan 2016 by gender
- Oricon's profit FY 2015-2024
- Oricon's total assets FY 2015-2024
- Character business market size in Japan FY 2015-2024
- Weekend media use time among adolescents in Japan 2017
- Internet media content market size Japan 2022, by segment
- Oricon's number of employees FY 2015-2024
- Revenue in the digital media market Japan 2017-2027
- Internet media content market size Japan 2022, by medium
- Oricon's operating profit FY 2015-2024
- Share of the internet media content market Japan 2022, by segment
- Oricon's net sales FY 2024, by segment
- Average time spent with media per day in Japan Q3 2023
- Geo Holdings' operating profit FY 2014-2023
- Users in the newspapers & magazines segment Japan 2019-2029
- Average revenue per unit (ARPU) in the Media market Japan 2019-2029
- Revenue in the Media market Japan 2019-2029
- Most popular South Korean celebrities in Japan 2017
- Share of the internet media content market Japan 2022, by medium
- Mobile content market size Japan 2023, by segment
- Average revenue per unit (ARPU) in the digital media market Japan 2017-2027
- Mobile content market size Japan 2014-2023
- Weekdays media use time among children in Japan 2017, by gender
- Distribution of character merchandising market in Japan FY 2022, by segment
- Character merchandising market size in Japan FY 2014-2023
- Oricon's net sales FY 2015-2024
- Character licensing market size in Japan FY 2014-2023
- Geo Holdings' number of employees FY 2014-2023, by type of employment
- Internet media content market size Japan 2014-2022
- Weekend media use time among children in Japan 2017, by gender
- Bushiroad's operating profit FY 2018-2024
- Bushiroad's profit FY 2017-2024
- Revenue in the headphones segment of the consumer electronics market Japan 2019-2029
- Media consumption share among adults Japan 2017, by type
- Media content market size Japan 2022, by medium
- Weekend media use time among adolescents in Japan 2017, by gender
- Share of the media content market size Japan 2022, by medium
- Share of the media content market Japan 2022, by segment
- Geo Holdings' profit FY 2014-2023
- Weekend media use time among children in Japan 2017
- Geo Holdings' total assets FY 2014-2023
- Geo Holdings' net sales FY 2014-2023
- Media content market size Japan 2014-2022
- KLab's profit FY 2014-2023
- Monthly app downloads of LINE: Disney Tsum Tsum in Japan 2023
- Monthly app revenue of LINE: Disney Tsum Tsum in Japan 2023
- Mobile gamers in Asia in 2013, by gender
- Colopl's net sales FY 2014-2023
- Monthly app revenue of Dragon Ball Z Dokkan Battle in Japan 2023
- Users in the mobile games segment Japan 2017-2027
- Number of mobile games players and payers in Japan 2018, by device
- Share of monthly active Mario Kart Tour players in Japan 2020, by gender
- Granblue Fantasy monthly active players in Japan 2019-2020
- Share of monthly active Fate/Grand Order players in Japan 2020, by gender
- Leading types of mobile game acquisition in Japan in 2017
- Share of mobile gamers who ever engaged with other gamers Japan 2020
- KLab's revenue FY 2014-2023
- Share of monthly active Pokémon GO players in Japan 2020, by gender
- KLab's operating income FY 2014-2023
- Change in engagement with other mobile gamers during COVID-19 lockdown Japan 2020
- Change in number of mobile gaming apps during COVID-19 lockdown Japan 2020
- Change in expenses on mobile games during COVID-19 lockdown Japan 2020
- KLab's revenue FY 2023, by segment
- DeNA: social media sales 2013-2014
- Popular smartphone game apps Japan as of November 2018
- Change in time spent on mobile games during COVID-19 lockdown Japan 2020
- Most popular mobile games Japan 2019, by weekly playing time
- CyberAgent's game business operating income FY 2018-2022
- KLab's total assets FY 2014-2023
- KLab's number of employees FY 2014-2023
- Monthly app revenue of Pokémon GO in Japan 2023
- Revenue in the mobile games segment of the digital media market Japan 2017-2027
- Monthly share of new creatives among creatives of mobile game advertisers Japan 2024
- Monthly spending on smartphone games in Japan 2022
- Drecom's net sales FY 2014-2023
- Colopl's net profit FY 2014-2023
- Colopl's number of employees FY 2014-2023