The average revenue per user experiences significant growth in all segments in 2024. This reflects the overall trend throughout the entire observation period from 2017 to 2024. It is evident that the average revenue per user is continuously rising in all segments. In this regard, the Wearables segment achieves the highest value of 48.4 U.S. dollars in 2024.
The eServices market segment Fitness contains the user and revenue development of two product categories: (1) portable, connected fitness devices (Wearables) and (2) digital fitness and nutrition applications for use with a smartphone and/or tablet (Apps). The Wearables segment includes devices that are explicitly intended for fitness. In particular, fitness wristwear which is equipped with sensors and activity trackers that measure and analyze the physical activity and body functions of the wearer. Smart Clothes and Eyewear are also included. Smartwatches are not considered here as dedicated fitness equipment, therefore they are excluded from the market segment. The Apps segment includes fitness and nutrition apps e.g. calorie counters, nutrition diaries and apps for detecting /tracking/ analyzing and sharing vitality and fitness achievements. Apps that focus on specific diseases (e.g. diabetes apps) are excluded as well as Apps that do not provide any options to directly measure or analyze vitality and fitness achievements (e.g. exercise tutorials or nutrition lexicons). The user base covers paying customers only i.e. users who pay for app downloads, premium/full versions and in-app purchases. Users of advertising-funded apps are not included. The revenue figures only include revenues generated from paid app downloads, premium/full versions and in-app purchases, eCommerce and advertising revenues are not included.
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Statista. (December 9, 2024). Forecast for the average revenue per online user in the eServices Fitness market worldwide from 2017 to 2024 (in U.S. dollars) [Graph]. In Statista. Retrieved December 24, 2024, from https://www.statista.com/forecasts/891124/eservices-fitness-arpu-by-segment-worldwide
Statista. "Forecast for the average revenue per online user in the eServices Fitness market worldwide from 2017 to 2024 (in U.S. dollars)." Chart. December 9, 2024. Statista. Accessed December 24, 2024. https://www.statista.com/forecasts/891124/eservices-fitness-arpu-by-segment-worldwide
Statista. (2024). Forecast for the average revenue per online user in the eServices Fitness market worldwide from 2017 to 2024 (in U.S. dollars). Statista. Statista Inc.. Accessed: December 24, 2024. https://www.statista.com/forecasts/891124/eservices-fitness-arpu-by-segment-worldwide
Statista. "Forecast for The Average Revenue per Online User in The Eservices Fitness Market Worldwide from 2017 to 2024 (in U.S. Dollars)." Statista, Statista Inc., 9 Dec 2024, https://www.statista.com/forecasts/891124/eservices-fitness-arpu-by-segment-worldwide
Statista, Forecast for the average revenue per online user in the eServices Fitness market worldwide from 2017 to 2024 (in U.S. dollars) Statista, https://www.statista.com/forecasts/891124/eservices-fitness-arpu-by-segment-worldwide (last visited December 24, 2024)
Forecast for the average revenue per online user in the eServices Fitness market worldwide from 2017 to 2024 (in U.S. dollars) [Graph], Statista, December 9, 2024. [Online]. Available: https://www.statista.com/forecasts/891124/eservices-fitness-arpu-by-segment-worldwide