The number of users is forecast to experience significant growth in all segments in 2027. Particularly striking is the exceptionally strong increase of the segment Games Live Streaming towards the end of the forecast period. The value amounting to 3.4 million users stands out significantly from the average changes, which are estimated at 1.1 million users.
Number of users in the Video Games market for different segments Japan from 2017 to 2027 (in million individuals)
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Statista Market Insights. (January 3, 2024). Number of users in the Video Games market for different segments Japan from 2017 to 2027 (in million individuals) [Graph]. In Statista. Retrieved December 22, 2024, from https://www.statista.com/forecasts/1442815/number-of-users-video-games-market-for-different-segments-japan
Statista Market Insights. "Number of users in the Video Games market for different segments Japan from 2017 to 2027 (in million individuals)." Chart. January 3, 2024. Statista. Accessed December 22, 2024. https://www.statista.com/forecasts/1442815/number-of-users-video-games-market-for-different-segments-japan
Statista Market Insights. (2024). Number of users in the Video Games market for different segments Japan from 2017 to 2027 (in million individuals). Statista. Statista Inc.. Accessed: December 22, 2024. https://www.statista.com/forecasts/1442815/number-of-users-video-games-market-for-different-segments-japan
Statista Market Insights. "Number of Users in The Video Games Market for Different Segments Japan from 2017 to 2027 (in Million Individuals)." Statista, Statista Inc., 3 Jan 2024, https://www.statista.com/forecasts/1442815/number-of-users-video-games-market-for-different-segments-japan
Statista Market Insights, Number of users in the Video Games market for different segments Japan from 2017 to 2027 (in million individuals) Statista, https://www.statista.com/forecasts/1442815/number-of-users-video-games-market-for-different-segments-japan (last visited December 22, 2024)
Number of users in the Video Games market for different segments Japan from 2017 to 2027 (in million individuals) [Graph], Statista Market Insights, January 3, 2024. [Online]. Available: https://www.statista.com/forecasts/1442815/number-of-users-video-games-market-for-different-segments-japan