In 2022, there were a total 1.81 billion users in the books, movies, music, and games e-commerce market worldwide. According to estimates from the Statista Digital Market Outlook, the global number of users will reach 2.77 billion by 2027.
Number of users of books, movies, music & games e-commerce worldwide from 2017 to 2027 (in billions)
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Statista. (June 1, 2023). Number of users of books, movies, music & games e-commerce worldwide from 2017 to 2027 (in billions) [Graph]. In Statista. Retrieved December 22, 2024, from https://www.statista.com/forecasts/1393460/book-music-video-ecommerce-users-worldwide
Statista. "Number of users of books, movies, music & games e-commerce worldwide from 2017 to 2027 (in billions)." Chart. June 1, 2023. Statista. Accessed December 22, 2024. https://www.statista.com/forecasts/1393460/book-music-video-ecommerce-users-worldwide
Statista. (2023). Number of users of books, movies, music & games e-commerce worldwide from 2017 to 2027 (in billions). Statista. Statista Inc.. Accessed: December 22, 2024. https://www.statista.com/forecasts/1393460/book-music-video-ecommerce-users-worldwide
Statista. "Number of Users of Books, Movies, Music & Games E-commerce Worldwide from 2017 to 2027 (in Billions)." Statista, Statista Inc., 1 Jun 2023, https://www.statista.com/forecasts/1393460/book-music-video-ecommerce-users-worldwide
Statista, Number of users of books, movies, music & games e-commerce worldwide from 2017 to 2027 (in billions) Statista, https://www.statista.com/forecasts/1393460/book-music-video-ecommerce-users-worldwide (last visited December 22, 2024)
Number of users of books, movies, music & games e-commerce worldwide from 2017 to 2027 (in billions) [Graph], Statista, June 1, 2023. [Online]. Available: https://www.statista.com/forecasts/1393460/book-music-video-ecommerce-users-worldwide