The average revenue per capita in the 'Game Consoles' segment of the consumer electronics market in Romania was forecast to continuously increase between 2024 and 2029 by in total 0.1 U.S. dollars (+76.92 percent). After the tenth consecutive increasing year, the indicator is estimated to reach 0.2 U.S. dollars and therefore a new peak in 2029. Notably, the average revenue per capita of the 'Game Consoles' segment of the consumer electronics market was continuously increasing over the past years.
Data provided by Statista Market Insights are estimates.
Definition:
Game consoles are devices designed specifically for playing video games. They consist of a console unit and one or more game controllers and are connected to a display such as a television or monitor. Game consoles offer a wide range of features and capabilities, including online gaming, streaming media playback, and social networking. There are several popular game console brands, including PlayStation, Xbox, and Nintendo, and each brand has a range of models with varying capabilities and specifications. Game consoles are widely used by gamers of all ages and are a popular form of entertainment.
Additional Information:
The market comprises revenue, average revenue per capita, volume, average volume per capita and price. Figures are generated through both online and offline sales channels and include spending by consumers (B2C). Key players in the market are companies like Sony, Nintendo, and Microsoft. These companies are leaders in their respective segments and are known for their innovative products, brand reputation, and extensive distribution networks. For more information on the data displayed, use the info button right next to the boxes.
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how Statista can support your business.
Statista. (June 28, 2024). Average revenue per capita of the video game console market in Romania from 2019 to 2029 (in U.S. dollars) [Graph]. In Statista. Retrieved November 21, 2024, from https://www.statista.com/forecasts/1276226/revenue-per-capitavideo-game-consoles-romania
Statista. "Average revenue per capita of the video game console market in Romania from 2019 to 2029 (in U.S. dollars)." Chart. June 28, 2024. Statista. Accessed November 21, 2024. https://www.statista.com/forecasts/1276226/revenue-per-capitavideo-game-consoles-romania
Statista. (2024). Average revenue per capita of the video game console market in Romania from 2019 to 2029 (in U.S. dollars). Statista. Statista Inc.. Accessed: November 21, 2024. https://www.statista.com/forecasts/1276226/revenue-per-capitavideo-game-consoles-romania
Statista. "Average Revenue per Capita of The Video Game Console Market in Romania from 2019 to 2029 (in U.S. Dollars)." Statista, Statista Inc., 28 Jun 2024, https://www.statista.com/forecasts/1276226/revenue-per-capitavideo-game-consoles-romania
Statista, Average revenue per capita of the video game console market in Romania from 2019 to 2029 (in U.S. dollars) Statista, https://www.statista.com/forecasts/1276226/revenue-per-capitavideo-game-consoles-romania (last visited November 21, 2024)
Average revenue per capita of the video game console market in Romania from 2019 to 2029 (in U.S. dollars) [Graph], Statista, June 28, 2024. [Online]. Available: https://www.statista.com/forecasts/1276226/revenue-per-capitavideo-game-consoles-romania