J. Clement
Research lead with focus on internet and gaming. Since joining Statista she has tracked the ever increasing use of mobile in every aspect of digital life including social, shopping, and entertainment. In the past year she has created in-depth reports about the leading companies and trends in the video game industry, gamer demographics, and mobile gaming while bridging the gap from content to context with her well-structured insights. Her research concentrates on data pertaining to the global, US/CAN and European markets.
Latest statistics
Video game unit sales generated by Square Enix in fiscal years 2017 to 2024, by region (in millions)
Video game unit sales generated by Square Enix in fiscal years 2017 to 2024, by format (in millions)
Video game unit sales generated by Square Enix in fiscal years 2016 to 2024 (in millions)
Net gaming sales generated by Square Enix in the fiscal years 2013 to 2024, by segment (in billion yen)
Net sales generated by Square Enix in the fiscal years 2010 to 2024, by segment (in billion yen)