The statistic contains data on the revenue generated from physical video and computer game sales in the United States from 1996 to 2015. In 2014, the revenue amounted to 5.47 billion U.S. dollars, down from 6.32 billion a year earlier. According to a different research published by NPD, the most frequently sold video game genres included action and shooter games in 2014. In terms of popular titles, the best selling PC games in recent time were The Sims and World of Warcraft.
Physical retail sales of computer and video games in the United States from 1996 to 2015
(in billion U.S. dollars)
Other delivery formats such as subscriptions, digital full games, digital add-on content, mobile apps and social network gaming are not included. Numbers prior to 2003 are taken from earlier editions of the ESA's annual factbook.
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how Statista can support your business.
Entertainment Software Association. (April 28, 2016). Physical retail sales of computer and video games in the United States from 1996 to 2015 (in billion U.S. dollars) [Graph]. In Statista. Retrieved November 22, 2024, from https://www.statista.com/statistics/263257/physical-retail-sales-of-video-games-in-the-us/
Entertainment Software Association. "Physical retail sales of computer and video games in the United States from 1996 to 2015 (in billion U.S. dollars)." Chart. April 28, 2016. Statista. Accessed November 22, 2024. https://www.statista.com/statistics/263257/physical-retail-sales-of-video-games-in-the-us/
Entertainment Software Association. (2016). Physical retail sales of computer and video games in the United States from 1996 to 2015 (in billion U.S. dollars). Statista. Statista Inc.. Accessed: November 22, 2024. https://www.statista.com/statistics/263257/physical-retail-sales-of-video-games-in-the-us/
Entertainment Software Association. "Physical Retail Sales of Computer and Video Games in The United States from 1996 to 2015 (in Billion U.S. Dollars)." Statista, Statista Inc., 28 Apr 2016, https://www.statista.com/statistics/263257/physical-retail-sales-of-video-games-in-the-us/
Entertainment Software Association, Physical retail sales of computer and video games in the United States from 1996 to 2015 (in billion U.S. dollars) Statista, https://www.statista.com/statistics/263257/physical-retail-sales-of-video-games-in-the-us/ (last visited November 22, 2024)
Physical retail sales of computer and video games in the United States from 1996 to 2015 (in billion U.S. dollars) [Graph], Entertainment Software Association, April 28, 2016. [Online]. Available: https://www.statista.com/statistics/263257/physical-retail-sales-of-video-games-in-the-us/