End user carrier billing spending on content & commerce worldwide 2020-2025
In 2021, the global end user carrier billing spend on content and commerce was approximately 41.63 billion U.S. dollars, which is expected to more than double by 2025. The direct carrier billing market, which this figure encompasses, includes consumer spend on digital content billed via carrier billing, together with associated operator revenues. The content types covered include the following: games, video, music, ePublishing, lifestyle content, ticketing, gambling, and remote physical goods purchases.